ABOUT COLONY
Claim the room.
Who to meet. Where to be. What to win.
Colony makes meeting someone at an event effortless. See a person worth knowing, scan each other's QR in person, and the connection is made — both sides earn points. No middleman to introduce you, no need to ask for contact details, because the scan itself is mutual consent. The same mechanism connects attendees to brands and to projects: sponsor quests and booths become places worth walking to, and the KOLs who are normally hard to approach become the ones everybody wants to find.
01
Why Colony exists
The most valuable thing at an event is the people. The way we get to them is still primitive: either you work up the nerve to walk over, or you wait for a mutual contact to introduce you. The first takes courage. The second takes luck.
Colony removes the hardest part of meeting someone: making the first move.
One action solves it: two people scan each other's QR code in person. The connection is made, and both sides earn points.
A mutual scan is a mutual yes.
Nobody has to ask “can I get your contact?”, so nobody can be turned down. The scan is the agreement.
No middleman required.
You don't wait for an introduction. See someone worth meeting, scan.
The ice breaks in two seconds.
Both screens fire a points animation at the same moment — that's your opening line, handed to you.
Points, leaderboards and badges are not the point. They are the reason people are willing to take the first step.
02
Sound familiar?
You came for a few people and met none of them — too awkward to approach, or they were always surrounded.
→ A mutual scan is a two-sided action. Nothing to ask, nothing to be refused — and the KOL Hunt turns “hard to approach” into “worth seeking out”.
You want to meet someone but have no one to introduce you.
→ No middleman. See them, scan them, connected.
You exchanged contacts but don't know what to say next, and it dies after two lines.
→ Both screens fire a points animation at the same instant — that's your opening line.
Cards and chat handles pile up, and by the next day you can't tell who was who.
→ Every connection is recorded, with the person's background, company and socials attached.
The venue is big, the agenda is packed, you don't know where to go.
→ Check points steer foot traffic with points, and you discover the corners you'd have missed.
You feel like a spectator rather than a participant.
→ Leaderboard, badges and season progress give you something to play for.
03
Three relationships, one mechanism
01
Person ↔ Person
Two attendees want to meet. One mutual scan — mutual consent, both earn.
02
Person ↔ Brand
A sponsor wants to be engaged with, not walked past. Quests and booth check points turn a logo into something you interact with.
03
Person ↔ KOL
Walking up to a founder, a VC or a KOL carries a psychological barrier. In Colony they're a card to collect — and they want to be scanned too. Both sides want it to happen.
04
How it works
Bump — the mutual scan
Two attendees scan each other's QR in person and both earn points at the same time. It must be in person: the QR carries an anti-replay token that rotates every 50–100 seconds, so a forwarded screenshot is already dead. Bumping a KOL triggers a full-screen CRITICAL HIT and a bigger reward.
Check Points — go where it's happening
Physical QR codes placed around the venue and the city. Scanning earns points, verified by GPS — you have to actually be standing there. They're how you discover the corners you'd have missed.
Quests — worth your while
Sponsor and community quests covering nearly every form of engagement — and the ones that can be verified for real, are: follows and retweets are checked against X's official data, not “tap and we'll take your word for it”.
05
The numbers so far
Live season totals, read straight from the platform — not a marketing snapshot.
06
One season. Many cities.
Event tools are single-event, one-off utilities: the event ends, the app gets deleted, the data becomes a dead spreadsheet. Colony runs a year-long season instead — every physical event is one stop on it. Each stop keeps its own leaderboard and prize pool, results flow into the annual standings, and showing up to another city pays an attendance bonus of its own.
MYBW26 + Ultra Web3 Festival
ENDEDJul 28 – 31, 2026
Indonesia Blockchain Week
ENDEDAug 11 – 13, 2026
Coinfest Asia Bali
ENDEDAug 19 – 21, 2026
Dota2:The International Watch Party
ENDEDAug 23 – Sep 1, 2026
Korea Blockchain Week
SOONSep 28 – Oct 1, 2026
TOKEN2049 SINGAPORE
SOONOct 6 – 8, 2026
It isn't “I went to an event”. It's “I'm chasing a season”.
07
Real people, real numbers
“They measure what people do online. We measure what people do in a room.”
Colony's core points are physically impossible to farm remotely — which is why every number above means an actual person, standing in an actual room:
Bump QRs carry a 50–100 second rotating token — a forwarded screenshot expires.
Check points are GPS distance-verified, and can be restricted by country and open hours.
Verified attendance requires GPS presence plus 3 in-person bumps. Online quests count for nothing.
One X handle and one wallet address can each be bound to only one account platform-wide.
Every point award has a full audit log and can be traced individually.
08
Where this goes
Every online product has analytics. We believe every event worth running should have a layer that makes the real behaviour on the floor visible — who actually showed up, where they went, and who they connected with.
The name is the narrative: every event is a new territory waiting to be claimed, attendees are colonists, and every mutual scan expands the colony's map. The pixel-grid logo deliberately leaves its fourth corner empty — the next territory hasn't been claimed yet.